Experience

  1. Software Engineering Intern

    Adroitst

    Responsibilities include:

    • Upgraded rendering engine from Ogre 10.x to Ogre-Next 3.x
    • Fix rendering bugs and profile performance by using RenderDoc.
    • Using Ogre’s High-Level Material System (Hlms) to write cross platform shader to visual effects.

Education

  1. MSc - Computer Science

    University of California, San Diego
  2. BEng - Software Engineering

    Huazhong University of Science and Technology

    GPA: 3.86/4.0

    Undergrad Thesis: Text-driven Human Motion Generation with Lantent Diffusion Model

    My favorite courses:

    • Principle of Operation Systems
    • Principle of Compiler
    • Assemble Language
    • Machine Learning Theory
Skills & Hobbies
Technical Skills
C++

My best tool

GLSL
python

Use it to run learning-related projects

Hobbies
Hiking

I love geography and connect myself to nature.

Games

Play OverWatch a lot! I also play different type of games in steam.

Photography

Once you love hiking, you want something to memorize what you get.

Languages
100%
English
100%
Chinese
10%
Japaness